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在我刚才提到的那一段里找到这句话
Scoringmodell
I. score [skɔ:ʳ, americ skɔ:r] SUBST
1. score:
Spielstand m <-(e)s, -stände>
Endstand m <-(e)s, -stände>
to keep [Brit the] score
2. score ESCOLAR:
Punktzahl f <-, -en>
Ergebnis nt <-ses, -se>
ein IQ von 110
3. score (act of getting point):
Treffer m <-s, ->
4. score esp formal (twenty):
5. score coloq (reason):
Grund m <-es, Grün·de>
6. score (dispute):
7. score MÚS:
Partitur f <-, -en>
Noten f pl
8. score (for musical/film):
9. score (mark scratched into a surface):
Kerbe f <-, -n>
Einschnitt m <-(e)s, -e>
Expressões:
wie sieht's aus? coloq
II. score [skɔ:ʳ, americ skɔ:r] VERBO trans
1. score (gain):
2. score (achieve result):
to score sth
3. score (mark, cut):
to score sth
4. score coloq (obtain, esp illegally):
to score sth
sich Dat Stoff beschaffen calão
5. score (orchestrate):
to score sth
6. score (get cheaply, easily):
to score sth [from sb]
etw [von jdm] abstauben calão
III. score [skɔ:ʳ, americ skɔ:r] VERBO intr
1. score (make a point):
2. score (achieve result):
3. score (record):
4. score valor coloq (gain advantage):
punkten coloq fig
5. score calão (make sexual conquest):
jdn aufreißen calão
bei jdm zum Schuss kommen calão fig
6. score calão (obtain illegal drugs):
[sich Dat] Stoff beschaffen calão
I. mod·el [ˈmɒdəl, americ ˈmɑ:d-] SUBST
1. model (representation):
Modell nt <-s, -e>
model COMPUT
model COMPUT
Nachbildung f <-, -en>
model COMPUT
Simulation f <-, -en>
2. model (example):
Modell nt <-s, -e>
Vorbild nt <-(e)s, -er>
3. model (perfect example):
Muster nt <-s, ->
to be the very model of sth fig
4. model (mannequin):
Model nt <-s, -s>
Mannequin nt <-s, -s>
Dressman m <-s, -men>
5. model (for painter):
Modell nt <-s, -e>
Aktmodell nt <-s, -e>
6. model (clothing creation):
Modell nt <-s, -e>
7. model (version):
Modell nt <-s, -e>
II. mod·el [ˈmɒdəl, americ ˈmɑ:d-] SUBST modifier
1. model (aircraft, car, train):
2. model (exemplary):
model (husband, wife, student, teacher)
III. mod·el <-ll-> [ˈmɒdəl, americ ˈmɑ:d-] VERBO trans
1. model (make figure):
to model sth
2. model (on computer):
to model sth
to model sth
to model sth
3. model (show clothes):
to model sth
4. model (make model):
to model sth
scoring model SUBST INVEST-FINAN
Present
Iscore
youscore
he/she/itscores
wescore
youscore
theyscore
Past
Iscored
youscored
he/she/itscored
wescored
youscored
theyscored
Present Perfect
Ihavescored
youhavescored
he/she/ithasscored
wehavescored
youhavescored
theyhavescored
Past Perfect
Ihadscored
youhadscored
he/she/ithadscored
wehadscored
youhadscored
theyhadscored
PONS OpenDict

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Exemplos unilingues (não verificados pela redação)
You did not score your two goals because you had two strikers up front, we were simply the better team.
en.wikipedia.org
No matter how much contrite snivelling is going on -- or how many goals these players might score in the future.
www.independent.co.uk
Spectators often bet on the outcome and proffer advice to their favoured competitor in the course of a match or score.
en.wikipedia.org
When set to a particular number, each chain up to that number doesn't score anything, nor does it send garbage.
en.wikipedia.org
The original three measurements during the testing phase were determined by (1) IQ score, (2) class placement, and (3) promotion/retention.
en.wikipedia.org
Exemplos da Internet (não verificados pela redação)
[...]
For example, if the scores are identical (players of same level), each of them has a 50% chance to win.
[...]
www.daysofwonder.com
[...]
Wenn zum Beispiel der Punktestand identisch ist (Spieler haben das gleiche Niveau), so hat jeder eine 50%ige Chance zu gewinnen.
[...]
[...]
In the middle you see the current score, below that the lives that are still left and at the very bottom the number of the level you are currently playing.
[...]
www.c64-wiki.de
[...]
In der Mitte wird ihnen der aktuelle Punktestand angezeigt, darunter die Anzahl der noch verbleibenden Leben und ganz unten schliesslich die Nummer des gerade bespielten Levels.
[...]
[...]
The goal of Eye Candy is to get the highest score by removing colored balls from a grid.
[...]
www.gameonly.com
[...]
Das Ziel des Spiels Eye Candy besteht darin, den höchsten Punktestand zu erzielen, indem du die bunten Bälle in einem Gitter eliminierst.
[...]
[...]
In the event that both players complete the same number of holes, the player with the lowest score will be deemed the winner.
[...]
www.titanbet.com
[...]
Falls beide Spieler mit der gleichen Anzahl an Löchern abschließen, wird der Spieler mit dem niedrigsten Punktestand als Gewinner angesehen.
[...]
[...]
- If after three minutes the score is 1:1 or 2:2 points, the player who made the first point is the winner.
[...]
www.taekwondo-aktuell.de
[...]
- Wenn der Punktestand nach 3 Minuten 1:1 und 2:2 unentschieden ist, ist der Sportler, der den ersten Punkt erzielt hat, der Sieger.
[...]